Youki komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 Sprawdz czy grasz na integrze, czy na Radeonie.
Gość komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 100% na Radeonie, w biosie integra jest na disabled
Gość komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 (edytowane) Różnie, bo w Darksiders II jest ponad 120 FPS (ustawienia max), Wiedźmin 2, Saints Row IV (też max) chodzą na ultra przy ok. 40 FPS. Ale znowu Rust, Minecraft chodzą bardzo słabo. Jeszcze mogę dodać, że w Minecrafcie przy F3+Shift 80% zajmuje gamerenderer. Log z Minecrafta: [spoiler][11:12:08] [main/INFO]: (Session ID is token:651194df522d4f94abdf698678b584c6:bb0c66a2c2544fd58a8c6d443df4ccca) [11:12:08] [Client thread/INFO]: LWJGL Version: 2.9.1 [11:12:10] [Client thread/INFO]: Reloading ResourceManager: Default Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [11:12:11] [Sound Library Loader/INFO]: Sound engine started [11:12:15] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas [11:12:15] [Client thread/INFO]: Created: 256x256 textures/items-atlas [11:12:25] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10 [11:12:25] [Server thread/INFO]: Generating keypair [11:12:26] [Server thread/INFO]: Preparing start region for level 0 [11:12:27] [Server thread/INFO]: Preparing spawn area: 82% [11:12:27] [Server thread/INFO]: Changing view distance to 12, from 10 [11:12:27] [Server thread/INFO]: jasiojasio[local:E:3f195db9] logged in with entity id 396 at (40.04487228250016, 83.0, 213.13442674874838) [11:12:27] [Server thread/INFO]: jasiojasio joined the game [11:12:33] [Server thread/INFO]: Saving and pausing game... [11:12:33] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld [11:12:33] [Server thread/INFO]: Saving chunks for level 'New World'/Nether [11:12:33] [Server thread/INFO]: Saving chunks for level 'New World'/The End [11:15:44] [Server thread/INFO]: Saving and pausing game... [11:15:44] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld [11:15:44] [Server thread/INFO]: Saving chunks for level 'New World'/Nether [11:15:44] [Server thread/INFO]: Saving chunks for level 'New World'/The End [11:15:59] [Client thread/WARN]: Something's taking too long! 'root' took aprox 104.597788 ms [11:16:12] [Server thread/INFO]: Saving and pausing game... [11:16:12] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld [11:16:13] [Server thread/INFO]: Saving chunks for level 'New World'/Nether [11:16:13] [Server thread/INFO]: Saving chunks for level 'New World'/The End [11:17:39] [Server thread/INFO]: Saving and pausing game... [11:17:39] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld [11:17:39] [Server thread/INFO]: Saving chunks for level 'New World'/Nether [11:17:39] [Server thread/INFO]: Saving chunks for level 'New World'/The End [11:17:49] [Server thread/INFO]: Saving and pausing game... [11:17:49] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld [11:17:49] [Server thread/INFO]: Saving chunks for level 'New World'/Nether [11:17:49] [Server thread/INFO]: Saving chunks for level 'New World'/The End [11:18:01] [Server thread/INFO]: Saving and pausing game... [11:18:01] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld [11:18:01] [Server thread/INFO]: Saving chunks for level 'New World'/Nether [11:18:01] [Server thread/INFO]: Saving chunks for level 'New World'/The End [11:18:05] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 673.397472 ms [11:18:05] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 673.835578 ms [11:18:05] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 119.07781 ms [11:18:05] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 134.376498 ms [11:18:05] [Client thread/WARN]: Something's taking too long! 'root' took aprox 808.924155 ms [11:18:14] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain.sortchunks' took aprox 831.925105 ms [11:18:14] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain' took aprox 967.656705 ms [11:18:14] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 977.100883 ms [11:18:14] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 982.775496 ms [11:18:14] [Client thread/WARN]: Something's taking too long! 'root' took aprox 983.343458 ms [11:18:16] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain.sortchunks' took aprox 1003.573655 ms [11:18:16] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain' took aprox 1125.632139 ms [11:18:16] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 1138.022962 ms [11:18:16] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 1142.256655 ms [11:18:16] [Client thread/WARN]: Something's taking too long! 'root' took aprox 1142.793841 ms [11:18:18] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain.sortchunks' took aprox 1208.212276 ms [11:18:19] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain' took aprox 1354.462678 ms [11:18:19] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 1367.483764 ms [11:18:19] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 1371.428221 ms [11:18:19] [Client thread/WARN]: Something's taking too long! 'root' took aprox 1372.04247 ms [11:18:24] [Client thread/INFO]: Reloading ResourceManager: Default [11:18:24] [Server thread/INFO]: Changing view distance to 16, from 12 [11:18:25] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas [11:18:26] [Client thread/INFO]: Created: 256x256 textures/items-atlas SoundSystem shutting down... Author: Paul Lamb, www.paulscode.com[/spoiler]
norbert1111111 komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 a może jakiś proces obciąża procesor, może warto sprawdzić
Gość komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 (edytowane) Nie, nic go zanadto nie obciąża, w tle chodzą tylko najpotrzebniejsze (jak dla mnie :)) aplikacje, takie jak Steam, Skype, AMD Gaming Evolved.
Youki komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 , AMD Gaming Evolved. Używałeś tego do "optymalizacji" ?
Gość komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 (edytowane) Tak, czy to źle? A co z gamerenderer? Bo tam w logu jakieś ostrzeżenia są co do tego.
kiele komentarz 2 sierpnia 2014 komentarz 2 sierpnia 2014 Java zaktualizowana? I czy w wersji 32,64 bit odpowiadajacej twojemu systemowi? Wytapane z mojego GT-S5830
Gość komentarz 3 sierpnia 2014 komentarz 3 sierpnia 2014 Java najnowsza, 7 update 65, wersja 64-bit zgadzająca się z moim systemem (Win 7 Ultimate 64-bit).
G123 komentarz 24 sierpnia 2014 komentarz 24 sierpnia 2014 Może w minecraft trzeba ustawic ile ma uzywac ramu, cos takiego chyba jest, ale moge sie mylic bo nie gram juz w to.
Wciąż szukasz rozwiązania problemu? Napisz teraz na forum!
Możesz zadać pytanie bez konieczności rejestracji - wystarczy, że wypełnisz formularz.